Minus 50 USD: Blizzard is suing Project Ascension (a very popular WoW private server with lots of fan-made features, like mix-n-match abilities and talents)
This after they successfully got Turtle WoW shuttered. That was also a very popular private WoW server with a very dedicated fanbase. As the name implies, it focused on a comparatively slow leveling speed, but the community was reportedly very friendly and helpful)
So how's everyone else's weekend going?
Any gamers around here?
Re: Any gamers around here?
Been having a good time on City of Heroes. Just unlocked Dark Mastery, and the toggleable Murky Cloud power gives my character, Nightburn, glowing magenta eyes. Looks cool. Also, it grants her resistance to half a dozen energy types or whatever. lol
Also, this is unironically the game I'm most excited about, when it comes to recent announcements.
Also, this is unironically the game I'm most excited about, when it comes to recent announcements.
Re: Any gamers around here?
Dark is good, though depending on the archetype, the powers vary from amazing to mediocre, and they typically have an unusually large cast time, which I'm not very fond of. But the powers do look cool AF, especially Midnight Grasp when it's black/red colored.
I often already have enough active abilities when I get to the point of unlocking the ancillary powers, so I often opt for Energy Mastery for the pretty nice passive/toggleable buffs. Increasing max endurance is hugely underrated - it's much more important than it seems. When you improve max endurance, you also improve your rate of endurance recovery - so you have both a larger pool and it refills faster. That can be a decisive advantage, especially if your powers use a lot of endurance.
I also like the villain patron powers. It requires a few missions on the red side, but Mace and Mu mastery are amazing options, and Soul mastery is a lot like Dark mastery.
I often already have enough active abilities when I get to the point of unlocking the ancillary powers, so I often opt for Energy Mastery for the pretty nice passive/toggleable buffs. Increasing max endurance is hugely underrated - it's much more important than it seems. When you improve max endurance, you also improve your rate of endurance recovery - so you have both a larger pool and it refills faster. That can be a decisive advantage, especially if your powers use a lot of endurance.
I also like the villain patron powers. It requires a few missions on the red side, but Mace and Mu mastery are amazing options, and Soul mastery is a lot like Dark mastery.